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World Book: Prysus
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________________ Game Material ________________ Campaigns ________________ Miscellaneous ________________ |
Bug Hunters
Psychic humans piloting mecha and fighting giant bugs is the back drop for this setting. Using BESM rules, this is a campaign where I got to play instead of run. I play the character of Darsh Belmont, a strong spirited and hot tempered teenager. Due to having lost everyone he's ever known in the bug invasion, he's started down a path of self destruction. Will he be able to snap out of this downward spiral in time to help stop the bugs, or will his actions doom his team and the rest of the world?
Note: While the game logs are complete, there are parts discussed in Instant Messenger or in a different window of the chat. This leaves some parts unclear, such as a section when my character, Darsh, almost disappears for a couple games while he's serving as a distraction (and all his actions taken while away from the main group are missing until he reunites with them). Though this may leave a few parts unclear, the story as a whole remains intact.
Setting Information Mecha Explanation: Notes from the GM describing how the mecha fit into the world. The Briefing: A file sent by the GM to help give a concept of the game.
Game Logs Combat
Map: Positions of characters and enemies. Darsh's Dream: GM description of a dream. |
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